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Scorpion

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A quick guide to the game
4 SUITS Ready to play
Time 00:00 Moves 0 Runs 0 / 4

Select a face-up card, then a destination column. Dragging also works.

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A different kind of sequence

The following details apply here. Moves build down in the same suit rather than allowing cross-suit destinations. The tableau has seven columns. Scorpion on j5wan.com uses one 52-card deck with four suits. Four complete King-to-Ace runs clear the game.

The initial seven columns

Three cards remain in the stock. The first three cards in each of the first four columns are face down. Each opening column contains seven cards for a total of 49 tableau cards. All cards in the last three columns are face up.

Build in the same suit

The following details apply here. A seven of hearts can land on an exposed eight of hearts. A seven of hearts cannot land on an eight of spades. A moved group's leading card must land on a card exactly one rank higher in the same suit. A King cannot land on another card because no higher rank exists.

Order within a group may vary

A few details help explain this feature. Any face-up card can be selected together with every card beneath it. The selected cards do not need to share a suit to travel together. The leading selected card still has to meet the destination rule. The selected cards do not need to descend in rank to travel together.

The empty-column rule

A few details help explain this feature. An empty column is therefore less flexible than an empty column in ordinary Spider. An empty column accepts a King or a group led by a King. A group led by a lower rank cannot enter an empty column. Cards beneath a moved King do not need to be in sequence.

Uncover another choice

A few details help explain this feature. Removing all face-up cards above a hidden card turns that hidden card face up. An exposed card can carry the cards beneath it when its own destination is legal. The next hidden card is revealed automatically. Undo restores the earlier hidden-card arrangement when the move is reversed.

The final three cards

This Scorpion version permits its stock deal when columns are empty. Dealing places a face-up card on each of the first three columns. There are no further stock cards after the three-card deal. The stock contains one final deal of three cards.

Collect ordered runs

A few details help explain this feature. The game removes a qualifying run automatically from the bottom of a column. All thirteen cards in a collected run must be face up. A completed run must descend from King to Ace in one suit. Moving an unordered group does not make that group a completed sequence.

Plan around blocked cards

A few details help explain this feature. A move can carry unwanted cards along with a useful leading card. Checking the whole moved group helps you anticipate what will become blocked. Hint lists legal choices without promising a winning continuation. Replay and Undo let you explore another approach to the same layout.

Your separate local record

Scorpion keeps a separate saved position when game saving is enabled. My Statistics records Scorpion starts and wins separately from other variants. Random Scorpion shuffles are not advertised as guaranteed winnable. Privacy & Cookie Settings lets you remove local saved games and results.